Fundamentals of Game Design

Fundamentals of Game Design

by Ernest Adams
Epub (Kobo), Epub (Adobe)
Publication Date: 19/12/2013

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Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They’ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning.


This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

ISBN:
9780133435719
9780133435719
Category:
Games development & programming
Format:
Epub (Kobo), Epub (Adobe)
Publication Date:
19-12-2013
Language:
English
Publisher:
Pearson Education

This item is delivered digitally

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