Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.
Read the author's monthly MAA column Devlin's Angle
- ISBN:
- 9781568814315
- 9781568814315
-
Category:
- Teaching of a specific subject
- Format:
- Paperback
- Publication Date:
-
25-02-2011
- Language:
- English
- Publisher:
- Taylor & Francis Inc
- Country of origin:
- United States
- Pages:
- 218
- Dimensions (mm):
- 229x152x15mm
- Weight:
- 0.4kg
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