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Social Interactions in Virtual Worlds

Social Interactions in Virtual Worlds

An Interdisciplinary Perspective

by Rolf T. WigandKiran Lakkaraju and Gita Sukthankar
Hardback
Publication Date: 01/02/2019

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Within the rapidly-growing arena of 'virtual worlds', such as Massively Multiplayer Online Games (MMOs), individuals behave in particular ways, influence one another, and develop complex relationships. This setting can be a useful tool for modeling complex social systems, cognitive factors, and interactions between groups and within organizations. To study these worlds effectively requires a cross-disciplinary approach that integrates social science theories with big data analytics. This broad-based book offers a comprehensive and holistic perspective on the field. It brings together research findings from an international team of experts in computer science (artificial intelligence, game design, and social computing), psychology, and the social sciences to help researchers and practitioners better understand the fundamental processes underpinning social behavior in virtual worlds such as World of Warcraft, Rift, Eve Online, and Travian.
ISBN:
9781107128828
9781107128828
Category:
Ethical & social aspects of IT
Format:
Hardback
Publication Date:
01-02-2019
Language:
English
Publisher:
Cambridge University Press
Country of origin:
United States
Dimensions (mm):
236x160x30mm
Weight:
0.7kg

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