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Subconscious Learning Via Games and Social Media

Subconscious Learning Via Games and Social Media

by Olga SourinaSeongdong Kim and David Wortley
Hardback
Publication Date: 31/05/2015

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Future of Immersive Technologies and Serious Games.- Interactive Capacity Building Experience: An Approach with Serious Games.- User Generated Character Behaviors in Educational Games.- Applying EEG to Develop a Case of Game-based Learning.- Associating Sport Skills Through Virtual Games: An Introductory Approach.- Research and Development of a Game for Stand-Up Rehabilitation Training: How We Stand Up to Our Super Aging Society.- EEG-enabled Personalized Digital Experience.- Ergonomic Requirements for Creating Online Educational Games Adapted for Seniors.- Semi Portable Rehab System Using Serious Games.- Brainpal: Gaming for Attention.- Therapeutic Considerations When Designing Kinect Games for the Elderly.- CyberPharmacy through the Lens of Modular Systems Theory: Architecture and Governance.- Evidence Based Use of Serious Games in Rehabilitation.
ISBN:
9789812874078
9789812874078
Category:
Society & social sciences
Format:
Hardback
Publication Date:
31-05-2015
Language:
English
Publisher:
Springer
Country of origin:
United States
Dimensions (mm):
235x155mm
Weight:
3.67kg

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