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The Game Asset Pipeline

The Game Asset Pipeline

by Ben Carter
Paperback
Publication Date: 03/09/2004

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$62.95
Many of today's computer games are mega productions with huge teams and budgets, vast quantities of content, and crunched schedules. Getting these games to market is not an easy feat. Just managing the creation of content and getting that content into the right place at the right time is an enormous challenge. Hundreds of development hours are lost dealing with asset and pipeline issues, so the need for a working system is immense. The Game Asset Pipeline is written for tools programmers, producers, and managers who need to know how to create such a system. The solutions and ideas presented in the book cover current technology and methods that can be used to design and implement an asset management system.
ISBN:
9781584503422
9781584503422
Category:
Computer games / online games: strategy guides
Format:
Paperback
Publication Date:
03-09-2004
Language:
English
Publisher:
Cengage Learning, Inc
Country of origin:
United States
Pages:
302
Dimensions (mm):
235x188x17mm
Weight:
0.55kg

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