This book examines how World War Two is simulated through serious computer games. It argues that a particular dynamic emerges in such 'simgames', especially when curious players begin to look beyond gameplay for how to understand the past.

This book examines how World War Two is simulated through serious computer games. It argues that a particular dynamic emerges in such 'simgames', especially when curious players begin to look beyond gameplay for how to understand the past.
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