When someone starts killing his fellow bounty hunters in the port of Fairhaven, Drago Appleroot is happy to help his contacts in the City Watch with their investigation—for a reasonable fee, of course. But posing as an assassin-for-hire to draw out the killer attracts the attention of two separate groups from a far-off Elven kingdom whose private war is being fought on the streets of his home town.
Pitched into a maelstrom of treachery and lethal politics, Drago is forced into a long and dangerous journey to the heart of the Sylvan Marches, where one determined gnome might just decide the destiny of a kingdom. If he can survive long enough to decide which side he ought to be on.
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About Alex Stewart's Shooting the Rift:
“Stewart makes his [faster than light travel] technology as accessible and relevant as the neuroware, genetic engineering, anti-gravity, and other assorted techno-furniture of the milieu. His various venues . . . are limned with vigor, vividness and vivacity. The personages are all true-to-life, delivering fine banter and plot-propelling dialogue, arising out of fully believable motivations and drives and desires. . . . the best of what ambitious adventure SF has always done and can plainly continue to do.”—Locus
“Stewart writes with sly wit. He pokes fun at modern science fiction tropes. His clever writing even satirizes science fiction satire. He combines this with rollicking adventure, original plot twists and unexpected revelations and endings. Shooting the Rift is fun to read. Better still it promises a sequel.”—Galveston County Daily News