Horstmann?s clear explanations follow the beginner?s thinking process, providing examples and analogies, and anticipating where they may get confused or make mistakes.
The Testing Track identifies and emphasizes the test-driven approach to programming.
The Graphics Track integrates optional graphics material into the chapters where it best fits.
Self-Check Questions test understanding, not memorization, and can be used as springboards to a deeper discussion of key concepts in each section.
Excellent problems, questions, and project suggestions.
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