Paperback
Publication Date: 20/04/2012
The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere.
- ISBN:
- 9781849692038
- 9781849692038
- Category:
- Level design: games programming
- Format:
- Paperback
- Publication Date:
- 20-04-2012
- Language:
- English
- Publisher:
- Packt Publishing Limited
- Country of origin:
- United Kingdom
- Pages:
- 402
- Dimensions (mm):
- 235x191x20mm
- Weight:
- 0.69kg
Click 'Notify Me' to get an email alert when this item becomes available
Great!
Click on Save to My Library / Lists
Click on Save to My Library / Lists
Select the List you'd like to categorise as, or add your own
Here you can mark if you have read this book, reading it or want to read
Awesome! You added your first item into your Library
Great! The fun begins.
Click on My Library / My Lists and I will take you there
Click on My Library / My Lists and I will take you there
Reviews
Be the first to review Monkey Game Development: Beginner's Guide.
Share This Book: