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Digital Play

Digital Play

The Interaction of Technology, Culture, and Marketing

by Stephen KlineNick Dyer-Witheford and Greig de Peuter
Hardback
Publication Date: 01/07/2003

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$188.95
"Digital Play" offers a critical analysis of interactive media. Inspired by the work of Raymond Williams, the book traces the development of video gaming from its humble origins in hacker circles to its status as a $20 billion global cultural industry. Stephen Kline, Nick Dyer-Witheford, and Greig de Peuter systematically debunk cyber-guru optimism about globally networked digital communications by analysing the management practices of the corporations that designed and marketed video games to youthful audiences. They reveal that the ascent of this new communications industry has been anything but smooth and inevitable. From Atari to Microsoft, Space Invaders to The Sims, the authors uncover the successive crises that forced game makers, faced with constant instabilities in the global entertainment sector, to become increasingly innovative.
ISBN:
9780773525436
9780773525436
Category:
Ethical & social aspects of IT
Format:
Hardback
Publication Date:
01-07-2003
Language:
English
Publisher:
McGill-Queen's University Press
Country of origin:
Canada
Pages:
376
Dimensions (mm):
229x152x31mm
Weight:
0.7kg

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