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3D Game Programming All in One, Third Edition

3D Game Programming All in One, Third Edition

by Kenneth Finney
Mixed media product
Publication Date: 03/12/2012

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3D GAME PROGRAMMING ALL IN ONE, THIRD EDITION is perfect for anyone interested in learning the skills and processes involved in making 3D games. This new edition of the bestselling book shows you how to design and create every aspect of a fully featured game using the Torque 3D game engine. Starting with an introduction to game programming, this comprehensive book provides an overview of the gaming industry, game engines, programming, 3D concepts, texturing and modeling, and even audio engineering. After all the techniques are presented, you will use your new skills and the material on the DVD to create a game. The DVD contains everything you need to create a complete game, including all of the TorqueScript source code in sample and final form, the Torque 3D Tools Demo game engine, MilkShape 3D for 3D player and item modeling, The Gimp 2 for texture and image manipulation, Audacity for sound editing and recording, UVMapper for performing UV unwrapping tasks, and Torsion, the Integrated Development Environment tool for TorqueScript code.
ISBN:
9781435457447
9781435457447
Category:
3D graphics: games programming
Format:
Mixed media product
Publication Date:
03-12-2012
Language:
English
Publisher:
Cengage Learning, Inc
Country of origin:
United States
Edition:
3rd Edition
Pages:
1200
Dimensions (mm):
238x195x60mm
Weight:
2.09kg

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