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3ds Max Modeling for Games

3ds Max Modeling for Games

Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I

by Andrew Gahan
Paperback
Publication Date: 17/06/2011

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With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry.








New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end



Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months



Completely updated gallery allows the reader to build on various models
ISBN:
9780240815824
9780240815824
Category:
3D graphics: games programming
Format:
Paperback
Publication Date:
17-06-2011
Language:
English
Publisher:
Taylor & Francis Ltd
Country of origin:
United Kingdom
Edition:
2nd Edition
Pages:
480
Dimensions (mm):
246x189x30mm
Weight:
1.3kg

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