Keynote.- Supporting Image Search: A Compelling Application for Vision Processing.- Visualisation And Digital Innovation.- Color Aesthetic Enhancement for Categorical Data Visualization.- A Preliminary Model of Learning Analytics to Explore Data Visualization on Educator's Satisfaction and Academic Performance in Higher Education.- An Analytical Reasoning Framework for Visual Analytics Representation.- Literature survey on Aircraft Maintenance Issues with Human Errors and Skillset Mismatch using Document Mining Technique.- Interactive Tangible Game for Collaborative Play between Children with Cerebral Palsy.- Establishing Field of Study: Towards development of a multilingual model for auto-detection of cyberbullying using fuzzy-crisp rules and Internet crowd data.- Identifying the Presence of Cyberbullying in Tamil-English Phonetic Words using Browser Plugin.- Visual Learning Application in Mathematics Using Holographic Display based on Multi-Touch Technology.- Systematic Review of Common Factors used to Measure Individuals' Career Choice.- Interaction Design for Digital Saron Musical Instruments Using Call and Response System and Rhythmic Emphasis Weighting Methods.- A User Experience Model for Designing Educational Mobile Application.- Evidence-Based of Interactive Multimedia-Based Nutrition Education Package Efficacy on Obesity Outcomes Through Game and Video Intervention.- Evidence-based of Improved Electron Tomogram Segmentation and Visualization through High Pass Domain Kernel in Bilateral Filter.- VR-based Relaxation Therapy for Customer Service Staff: A Pilot Study.- Fusion Technology and Visualisation to Share STEM Data Using PETS Robots (i-COMEL) for Open Data Readiness Amongst Primary School Children.- Interactive Multimedia Kolb Experiential Learning Model Using Logistic Regression Algorithm to Improve Student Cognitive.- Performance Analysis of Machine Learning Techniques for Sentiment Analysis.- National Sport Institute Case: Automated Data Migration Using Talend Open Studio With 'Trickle Approach'.- Engineering and Digital Innovation.- Mudahnya BM: A Context-Aware Mobile Cloud Learning Application Using Semantic-Based Approach.- Software Redocumentation Using Distributed Data Processing Technique to Support Program Understanding for Legacy System: A Proposed Approach.- System Design and Usability Evaluation of Ghana Music Documentation System Using the System Usability Scale.- Static Indoor Pathfinding with Explicit Group Two-Parameter Over Relaxation Iterative Technique.- Use of Faceted Search: The Effect on Researchers.- Sustainable Product Innovation using Patent Mining and TRIZ.- Personalised Smart Mobility Model for Smart Movement during Pandemic Covid-19.- Intelligent Multi-Cellular Network Connectivity for Internet of Things Applications.- A Performance Study on Emotion Models Detection Accuracy in a Pandemic Environment.- IoT-based System for Real-time Swimming Pool Water Quality Monitoring.- The Preliminary Study of Traffic Impact Analysis for Developing Countries in Southeast Asia.- Search Operators Based on TRIZ for Optimising PCB Assembly Time.- A Model for Teaching and Learning Programming Subjects in Public Secondary Schools of Malaysia.- GPU-Accelerated Enhanced Marching Cubes 33 for Fast 3D Reconstruction of Large Bone Defect CT Images.- Cyber Security & Machine Learning and Digital Innovation.- Malware Classification based on System Call.- A Conceptual Model: Securing Resources Through a Decentralized Access Control using Blockchain Technology for Smart Farming.- Traffic Flow Prediction using Long-Short Term Memory Technique for Connected Vehicles in Smart Cities.- A Machine Learning Classification Application to Identify Inefficient Novice Programmers.- Minimizing Classification Errors in Imbalanced Dataset Using Means of Sampling.- The Mediating Role of Cloud Computing and Moderating Influence of Digital Organizational Culture Towards Enhancing SMEs Per
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