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An Introduction to Unreal Engine 4

An Introduction to Unreal Engine 4

by Andrew Sanders
Hardback
Publication Date: 30/09/2017

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This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level. The book is designed to work step by step at the beginning of each chapter, then allow the reader to complete similar tasks on their own to show an understanding of the content. A companion website with project files and additional information is included.
ISBN:
9781138427440
9781138427440
Category:
Games development & programming
Format:
Hardback
Publication Date:
30-09-2017
Publisher:
Taylor & Francis Ltd
Country of origin:
United Kingdom
Pages:
270
Dimensions (mm):
254x178mm
Weight:
0.66kg
Andrew Sanders

Andrew Sanders is an animation graduate who has worked as a freelance illustrator for clients including West Ham United and Sky Television.

He has worked with children of all ages on art and media projects and balances his freelance work with lecturing in Art and Design at Hull College. Andy lives with his wife and their young family in Yorkshire, and in his free time loves to appear on (and win!) TV quiz shows.

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