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Basics of Game Design

Basics of Game Design

by Michael Moore
Paperback
Publication Date: 23/03/2011

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Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the data sets used to resolve game play for moving, combat, solving puzzles, interacting with NPCs, managing inventory, and much more. Advice on developing stories for games, building maps and levels, and designing the graphical user interface is also included.
ISBN:
9781568814339
9781568814339
Category:
Computer games design
Format:
Paperback
Publication Date:
23-03-2011
Language:
English
Publisher:
Taylor & Francis Inc
Country of origin:
United States
Pages:
392
Dimensions (mm):
229x152x25mm
Weight:
0.73kg

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