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Beginning Android Games

Beginning Android Games

by Richard Taylor and Mario Zechner
Paperback
Publication Date: 18/04/2011

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  1. Android, the New Kid on the Block
  2. First Steps with the Android SDK
  3. Game Development 101
  4. Android for Game Developers
  5. An Android Game Development Framework
  6. Mr. Nom Invades Android
  7. OpenGL ES: A Gentle Introduction
  8. 2D Game Programming Tricks
  9. Super Jumper: A 2D OpenGL ES Game
  10. OpenGL ES: Going 3D
  11. 3D Programming Tricks
  12. Droid Invaders: the Grand Finale
  13. Publishing Your Game
  14. What's Next?
ISBN:
9781430230427
9781430230427
Category:
Mobile & handheld device programming / Apps programming
Format:
Paperback
Publication Date:
18-04-2011
Language:
English
Publisher:
Apress L. P.
Country of origin:
United States
Dimensions (mm):
254x178mm
Weight:
1.28kg
Richard Taylor

Richard Taylor was born in Singapore and grew up in the south of England. He trained as a doctor at University College London, and was inspired to move into psychiatry, and then forensic psychiatry, by some of the stabbing victims he treated in A&E as a junior doctor; long after the life-threatening injuries had been dealt with, he would find himself wondering about the narrative behind the crime - who attacked whom, and why?

He completed post-graduate training at the Bethlem and Maudsley hospitals and then took up a post as Consultant Forensic Psychiatrist. Since then he has gained extensive experience working on cases involving all types of crime including rape, arson, serious violence, murder and conspiracy to use weapons of mass destruction. He has dealt with murder cases of all types over his nearly three-decade psychiatry career, both as an expert witness and as a treating forensic psychiatrist.

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