This text examines what is and what is not virtual reality. It provides a potted history of the field and explains in easy-to-understand terms what computer graphics are and how they are integral to VR systems. The part that human factors have to play in a good VR system is emphasized, such as sound, sight, touch and balance, and a working VR system is explored. The text also attempts to answer questions such as what hardware and software is used, how does multi-user VR work, can you network VR, and what are its applications?
- ISBN:
- 9781852330125
- 9781852330125
-
Category:
- Virtual reality
- Format:
- Paperback
- Publication Date:
-
07-08-1998
- Language:
- English
- Publisher:
- Springer London Ltd
- Country of origin:
- United Kingdom
- Pages:
- 186
- Dimensions (mm):
- 235x155x10mm
- Weight:
- 0.32kg
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