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Game AI Pro 360: Guide to Movement and Pathfinding

Game AI Pro 360: Guide to Movement and Pathfinding

Guide to Movement and Pathfinding

by Steve Rabin
Paperback
Publication Date: 26/09/2019

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Steve Rabin's Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques.

Key Features






Provides real-life case studies of game AI in published commercial games



Material by top developers and researchers in Game AI



Downloadable demos and/or source code available online
ISBN:
9780367151119
9780367151119
Category:
Computer games design
Format:
Paperback
Publication Date:
26-09-2019
Publisher:
Taylor & Francis Ltd
Country of origin:
United Kingdom
Pages:
296
Dimensions (mm):
235x191mm
Weight:
0.56kg

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