This book features an introduction to the basic theoretical tenets of data analysis from a game developer's point of view, as well as a practical guide to performing gameplay analysis on a real-world game. This book is ideal for video game developers who want to try and experiment with the game analytics approach for their own productions. It will provide a good overview of the themes you need to pay attention to, and will pave the way for success. Furthermore, the book also provides a wide range of concrete examples that will be useful for any game data analysts or scientists who want to improve their general knowledge of the topic.
- ISBN:
- 9781849697903
- 9781849697903
-
Category:
- Computer science
- Format:
- Paperback
- Publication Date:
-
25-11-2013
- Publisher:
- Packt Publishing Limited
- Country of origin:
- United Kingdom
- Pages:
- 86
- Dimensions (mm):
- 235x191x4mm
- Weight:
- 0.17kg
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