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Game Engine Gems 2

Game Engine Gems 2

by Eric Lengyel
Hardback
Publication Date: 14/02/2011

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This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories--graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection. Supplementary materials, including demos, source code, examples, specifications, and more can be found at www.gameenginegems.net
ISBN:
9781568814377
9781568814377
Category:
Games development & programming
Format:
Hardback
Publication Date:
14-02-2011
Language:
English
Publisher:
Taylor & Francis Inc
Country of origin:
United States
Pages:
532
Dimensions (mm):
235x191x28mm
Weight:
1.14kg

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