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Graphics Programming in C++

Graphics Programming in C++

Writing Graphics Applications for Windows 98

by Mark Walmsley
Paperback
Publication Date: 27/09/2011

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A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.
ISBN:
9781447112310
9781447112310
Category:
Graphics programming
Format:
Paperback
Publication Date:
27-09-2011
Language:
English
Publisher:
Springer London Ltd
Country of origin:
United Kingdom
Pages:
250
Dimensions (mm):
235x155x14mm
Weight:
0.41kg

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