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Human Walking in Virtual Environments

Human Walking in Virtual Environments

Perception, Technology, and Applications

by Jennifer CamposFrank Steinicke Yon Visell and others
Paperback
Publication Date: 12/06/2015

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Sensory contributions to spatial knowledge of real and virtual environments.- Perceptual and cognitive factors for self‐motion simulation in virtual environments.- Biomechanics of walking in real world: naturalness we wish to reach in virtual reality.- Affordance perception and the visual control of locomotion.- The effect of translational and rotational body-based information on navigation.- Enabling unconstrained omnidirectional walking through virtual environments: an overview of the CyberWalk project.- Displays and Interaction for Virtual Travel.- Sensing Human Walking: Algorithms and Techniques for Extracting and Modeling Locomotion.- Technologies in Locomotion Interface.- Implementing Virtual Walking.- Virtual Locomotion using a Walking Metaphor.- Multimodal Rendering of Walking over Virtual Grounds.- Displacements in Virtual Reality applications for sports.- Redirected Walking in Mixed Reality Training Applications.- VR-based Assessment and Rehabilitation of Functional Mobility.- Full Body Locomotion with Video Game Motion Controllers.- Interacting with augmented floor surfaces.- A mobile virtual training system for military purposes.
ISBN:
9781493900114
9781493900114
Category:
Biomedical engineering
Format:
Paperback
Publication Date:
12-06-2015
Language:
English
Publisher:
Springer
Country of origin:
United States
Dimensions (mm):
235x155mm
Weight:
6.2kg

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