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Hybrid Learning: Innovation in Educational Practices

Hybrid Learning: Innovation in Educational Practices

8th International Conference, ICHL 2015, Wuhan, China, July 27-29, 2015, Proceedings

by Harrison YangSimon K. S. Cheung Joseph Fong and others
Paperback
Publication Date: 29/06/2015

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Virtual Reality-Based Learning Environments: Recent Developments and Ongoing Challenges.- What Really Works in Hybrid Learning: A Cognitive Perspective.- Applying Social Enterprise Concept: Exploratory Study at Bangkok Metropolitan Administration Schools.- Connecting Dots for Ubiquitous Learning Analytics.- Investigating the Effectiveness of the Uses of Electronic and Paper-Based Dictionaries in Promoting Incidental Word Learning.- Flexible Hybrid Learning: Comparative Study.- Applying Grounded Theory Method in Building a Hybrid Learning Activities Model.- Exploration of Hybrid Teaching of Software Engineering on StarC.- Feasibility Study of Hybrid Learning Strategy in Adult Correspondence Education.- Learning with Video: The Digital Knowledge Representation and Digital Reading.- Potential of Social Media Not Only in Collaborative Learning: Expectations and Reality Case Study.- Effectiveness of Collaborative Learning with Complex Tasks Under Different Learning Group Formations: A Cognitive Load Perspective.- Knowledge Trade and Sharing in Knowledge Management System.- Toward a Highly Interactive Model of Flipped Learning.- Collaborative Learning Using Social Media Tools in a Blended Learning Course.- The Impact of Online Discussion Platform on Students' Academic Performance.- The Expanding Online Learning Universe: Applications to Business Education.- Development and Use of a Questionnaire for Evaluating K-12 Smart Classroom.- Research on Problem-Oriented Instruction Mode Supported by Electronic Schoolbag.- A Study of an E-schoolbag Supporting Flipped Classroom Model for Junior Mathematics Review Class.- A Study on the Development of an XML-Based E-Book Authoring System.- Study on Learner Model in Adaptive Learning System Based on Ant Colony Algorithm.- Sequential-Global Learning Style Detection Based on Users' Navigation Patterns in the Prerequisite Structure.- The Design of Intervention Model and Strategy Based on the Behavior Data of Learners: A Learning Analytics Perspective.- Understanding Learners' Intension Toward Massive Open Online Courses.- Learning Analytics of Cross-University Educational Resource Based on THEOL Course Union.- An Investigation of Factors Influencing College Students' Mobile Learning Behavior.- A Comparison Study of Student Acceptance of Social Network Services and Mobile Technologies in Hybrid Learning.- Research on E-Learning Oriented Micro-Resources Organization and Generation Method.- Districts Performance Evaluation of Informatization of Basic Education Based on DEA.- The Comparative Analysis of Teachers' Inclinations to Problem Enriched Instruction Based on Item Response Theory.- Involving Students in Mobile Learning Content Development: Successes and Challenges.- Visualizing and Understanding the Digital Divide.- How Video Games Enhance Learning: A Discussion of James Paul Gee's Views in His Book What Video Games Have to Teach Us About Learning and Literacy.

ISBN:
9783319206202
9783319206202
Category:
Educational equipment & technology
Format:
Paperback
Publication Date:
29-06-2015
Language:
English
Publisher:
Springer
Country of origin:
United States
Dimensions (mm):
235x155mm
Weight:
6.44kg

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