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Learning Processing

Learning Processing

A Beginner's Guide to Programming Images, Animation, and Interaction

by Daniel Shiffman
Paperback
Publication Date: 06/08/2015

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Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve.

A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.

This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study.

ISBN:
9780123944436
9780123944436
Category:
Graphical & digital media applications
Format:
Paperback
Publication Date:
06-08-2015
Language:
English
Publisher:
Elsevier Science & Technology Books
Country of origin:
United States
Edition:
2nd Edition
Dimensions (mm):
234.95x190.5mm

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