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Next Generation Computer Animation Techniques

Next Generation Computer Animation Techniques

Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers

by Jian Jun Zhang, Jian Chang,  Ruofeng Tong and others
Paperback
Publication Date: 01/11/2017

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$113.95
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017.

The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.
ISBN:
9783319694863
9783319694863
Category:
Graphics programming
Format:
Paperback
Publication Date:
01-11-2017
Publisher:
Springer International Publishing AG
Country of origin:
Switzerland
Pages:
249
Dimensions (mm):
235x155mm
Weight:
3.98kg

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