However, equipping his friends and destroying the mind-control pylon won't be enough. His enemy is smarter, has more combat experience, near-infinite funds, and is willing to risk breaking the System's rules to defeat MAD.
It's too bad for them he doesn't know how or when to give up.
The epic finale of the MAD Series is here! Don't miss out.
About the MAD world: Not all game-mechanic systems hand out levels, stats, and skills. Sometimes it offers super powers and leaves the progression up to the user. What is LitRPG without the fan-favorite blue boxes, though? Instead of STR, DEX, AGI, expect them to house crafting-based notifications.
Share This Book: