-Generate Spirograph-like patterns using parametric equations and the turtle module
-Create music on your computer by simulating frequency overtones
-Translate graphical images into ASCII art
-Write an autostereogram program that produces 3D images hidden beneath random patterns
-Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques
-Construct 3D visualizations using data from CT and MRI scans
-Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn't be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.
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