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Rapid Game Development with Cocos2d-Js

Rapid Game Development with Cocos2d-Js

An End-to-End Guide to 2d Game Development Using Javascript

by Abdul Rahman and Hemanth Kumar
Paperback
Publication Date: 04/01/2017

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Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework.

You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You'll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you'll discover the features of Chipmunk (the built-in physics engine) with full examples.


What You'll Learn
  • Get a simple head start in Cocos2d-JS
  • Gain an architectural overview of the different blocks of the framework
  • Master sprites, spritesheets, and frame animation
  • Work with the event system in Cocos2d-JS
  • Discover the animation APIs in Cocos2d-JS
  • Leverage the built-in physics engine


Who This Book Is For

Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.

ISBN:
9781484225523
9781484225523
Category:
Computer programming / software development
Format:
Paperback
Publication Date:
04-01-2017
Language:
English
Publisher:
Apress L. P.
Country of origin:
United States
Dimensions (mm):
235x155mm
Weight:
2.29kg

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