Part I: Language Technologies for Real-Time C++.- 1. Getting Started with Real-Time C++.- 2. Working with a Real-Time C++ Program on a Board.- 3. An Easy Jump Start in Real-Time C++.- 4. Object-Oriented Techniques for Microcontrollers.- 5. C++ Templates for Microcontrollers.- 6. Optimized C++ Programming for Microcontrollers.- Part II: Components for Real-Time C++.- 7. Accessing Microcontroller Registers.- 8. The Right Start.- 9. Low-Level Hardware Drivers in C++.- 10. Custom Memory Management.- 11. C++ Multitasking.- Part III: Mathematics and Utilities for Real-Time C++.- 12. Floating-Point Mathematics.- 13. Fixed-Point Mathematics.- 14. High-Performance Digital Filters.- 15. C++ Utilities.- 16. Extending the C++ Standard Library and the STL.- 17. Using C-Language Code in C++.- Additional Reading.
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