Since the 1980s, 2D platform games have captivated their audiences. Whether the player scrambles up the ladders in Donkey Kong or leaps atop an impossibly tall pipe in Super Mario Bros., this deceptively simple visual language has persisted in our cultural imagination of video games. In Run and Jump, Peter McDonald surveys the legacy of 2D platform games and examines how abstract and formal design choices have kept players playing. McDonald argues that there is a rich layer of meaning underneath, say, the quality of an avatar's movement, the pacing and rhythm of level design, the personalities expressed by different enemies, and the emotion elicited by collecting a coin.
- ISBN:
- 9780262547390
- 9780262547390
-
Category:
- Sports & outdoor recreation
- Format:
- Paperback
- Publication Date:
-
06-02-2024
- Language:
- English
- Publisher:
- MIT Press
- Country of origin:
- United States
- Dimensions (mm):
- 203x133x13mm
- Weight:
- 0.18kg
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