Terminal Boredom is an illustrated Apple II game of the "adventure" type. However, rather than the usual slay-the-dragon / destroy-the-giant-robot / find-the-hidden-treasure stuff typically found in such games, the primary object is simply to keep your on-screen alter ego from falling asleep. In addition to giving it something to occupy its sleepy little mind, you'll have to make sure that your alter ego begins and completes a study of Applesoft BASIC. Because your character seems to be perpetually on the verge of being bored to unconsciousness, neither of these is too easy. Winning requires planning, careful observation and the experience that comes from losing the game a few (or many) times over. You'll have to find ways to keep your character awake, and you'll have to avoid various sleep-inducing obstacles that are thrown in your path.
- ISBN:
- 9781387893157
- 9781387893157
-
Category:
- Games development & programming
- Format:
- Paperback
- Publication Date:
-
20-06-2022
- Language:
- English
- Publisher:
- Lulu Press Inc.
- Country of origin:
- United States
- Dimensions (mm):
- 228.6x152.4x3.05mm
- Weight:
- 0.11kg
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