If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
Epub (Kobo), Epub (Adobe)
Publication Date: 28/11/2014
- ISBN:
- 9781783281343
- 9781783281343
- Category:
- Games development & programming
- Format:
- Epub (Kobo), Epub (Adobe)
- Publication Date:
- 28-11-2014
- Language:
- English
- Publisher:
- Packt Publishing
This item is delivered digitally
Great!
Click on Save to My Library / Lists
Click on Save to My Library / Lists
Select the List you'd like to categorise as, or add your own
Here you can mark if you have read this book, reading it or want to read
Awesome! You added your first item into your Library
Great! The fun begins.
Click on My Library / My Lists and I will take you there
Click on My Library / My Lists and I will take you there
Reviews
Be the first to review Learning Game AI Programming with Lua.
Share This eBook: