Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to use a conceptual and theoretical foundation to build
- ISBN:
- 9781040079324
- 9781040079324
-
Category:
- Games development & programming
- Format:
- Epub (Kobo), Epub (Adobe)
- Publication Date:
-
28-02-2024
- Language:
- English
- Publisher:
- CRC Press
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