This book presents the first paradigm of social multimedia computing completely from the user perspective. Different from traditional multimedia and web multimedia computing which are content-centric, social multimedia computing rises under the participatory Web2.0 and is essentially user-centric. The goal of this book is to emphasize the user factor in facilitating effective solutions towards both multimedia content analysis, user modeling and customized user services. Advanced topics like cross-network social multimedia computing are also introduced as extensions and potential directions along this research line.
- ISBN:
- 9783662446713
- 9783662446713
-
Category:
- Graphical & digital media applications
- Format:
- Epub (Kobo), Epub (Adobe)
- Publication Date:
-
29-12-2015
- Language:
- English
- Publisher:
- Springer Berlin Heidelberg
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